Update and Video (2021 Feb 9th)
I’ve produced a video on this tutorial , the most notable difference is that the sprite was rotated to simplify movement. This means that the block below was able to be replaced by a simple move block.
The older tutorial is below:
In this tutorial, we’ll be developing a simple game from beginning to end. We’re going to go through all the many, many subtasks that goes into developing our game.
This project is a problem solving one.
In this development project, our problem statement is represented by the task at hand.
Create a simple game using scratch. The player is prompted to enter a bearing for a spaceship which then adjusts its direction and travels forward in that direction. The objective of the game is to hit a planet which is subsequently destroyed, If the player is successful, increment his score, otherwise the game ends.
Part 1 – Setting up the sprite
First, I’m going to create my scratch project. And name it “Planet Destroyer – Lesson Tutorial”:
Now, we replace our sprite with one more suited to look like a rocket.
First delete the default sprite
by clicking the x on the sprite.
Next choose a sprite using the “Choose a sprite” button
Search for “Rocket” and select the rocketship.
Now we have a rocketship added to our project.
My rocketship is taking up a lot of space, so let’s reduce it to about 30%:
And we’re done setting up our Sprite!
Next: A simple Game! – Part 2
© 2019 Vedesh Kungebeharry. All rights reserved.
One thought on “A simple game!”
THANKS SIR VERY MUCH APPRECIATED
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